0.2.1 is (finally) out. It has a lot of improvements. Uploaded to google play just now. Tonight I’ll build and upload an APK to gethub.
Also. Google just told be there are now 83 people in the alpha test group and 163 people registered as beta testers. Wow! Analytics shows on a typical day there are about 30 active (and anonymous - we only get counts per country) users.
Bluetooth connection problems and initial device bonding problems should be fixed now! (yay!)
Beginnings of a live map view, it will get much better soonish
Next release will fix the infamous “app says disconnected bug”
Fantastic work , I’ll get on to more testing with two phones. I was wondering how location would be exposed.
My planned use case is finding and communicating with friends at festivals after we’ve split up to see different bands etc, cell towers get overloaded and you dont get data and even sms is heavily delayed.
Thanks for this fantastic news, because I was struggling the last 24h and was going to prepare this morning a summary of my findings after testing 2.0 on all proposed boards.
minor hotfix 0.2.2 - based on (rare) automated crash reports last night - out now in play store. Not crucial to update, but I wanted to get it out there to prevent more reports. I don’t think I’ll bother making an APK for this release on github, because late this week(ish) another more substantial update is coming.
oops - just got an autocrash report from a Moto Z user where the mapview crashed. Oops, my map scaling stuff broke if you only had one node in your mesh. I’ve made a fix and it will be in the next release.
0.3.0. Definitely you should upgrade (but I changed a lot so might have made new bugs)
This release is a big change with a lot of improvements. But first “story time”: Originally when I made this app (a couple of months ago) I used the new hotness for Android development “Jetpack Compose” (from Google). Alas, that release is still a little to bleeding edge and some things (like the new map view) just weren’t going to work right until they fix a few things.
So I bit the bullet and de-composemotized our app. I’ve changed it back into a regular android app, and I now build GUIs in the oldschool xml way. This was a PITA, but I think you’ll like the results:
I was getting auto-crashes reported via analytics deep inside the compose libs, those are gone now.
The look and feel is much nicer, I’ve gone for a modern Material Design theme.
Channel sharing now works, if you click the share link you will get back a special URL that you can send to others. If anyone opens that URL they will be asked if they want to change their radio to that channel. No longer do you have to stay on the “Default” channel (encryption is related to channels, but I’ll put that in a different post)
The map view is now more fully functional
You can now change between any meshtastic radio in BLE range from the settings tab
A few more bluetooth connection issues are straightened out
Post in the forum if you have problems (or file a bug). You can get the app on google play (or if you can’t access google play, then on github).
This is still an alpha, but I’m throwing caution to the wind and releasing it to ‘production’ on Google Play. So people can now download it without joining the beta or alpha test groups. I’ll be only pushing ‘stable’ builds to production after they have been around in alpha/beta for a couple of weeks. So if you are an active forum member, you’ll probably want to stay in the alpha/beta test groups.
Major changes:
@CycloMies: Contributed Swedish and Finnish translations.
Fix a couple of autobugs reported from app crashes. In particular someone with a Galaxy 10 tablet found this this bastard. Hopefully this change fixes it.
0.3.5 a quick release with a couple more languages and fix a few autobugs reported in google. I probably won’t bother making a github binary apk release for this version because I’m busy for the next few days doing disaster-radio merging on the device code (and turning mesh back on).
I’ll do full release notes when I release 0.3.6 of the android app probably late this week.
Looking good! I like the new layout. I can now freely pick which node to connect to which was difficult before once paired, I was going to ask for that, in a scenario where you all start off together then go your separate ways its an important feature. I thought the map wasn’t rendering at first but it was zoomed in so much that roads etc weren’t visible. I will also try my wifes chromebook again, previously when you hit enter it just tut a carriage return in the message instead of sending. If you see an asus chromebook in your analytics is me!
0.4.7 is out. Please everyone try it (though it will take a few hours to show up in google play).
This should be a pretty good release. I think I’ve fixed all major bugs. There is a possibility there is still a bluetooth device comms issue that affects a few models of phones. If you see something not working, please click report bug and then post in a “bluetooth comms” thread on the forum.
Dear person with a Nexus 5 sorry about the problem you encountered, I just put in a change that stackoverflow says will help with your particular phone
The last couple of days have been way better with stability. Yesterday had 80 people using the app, with only a couple of crashes. I think this commit will hopefully bring the number of failures down to zero (finally). I’ll push it out tonight (California time).
0.5.4 The app has been pretty solid the last couple of days, with a lot of reported usage and no automated bug reports. This is a quick release to fix two things that have been bugging me: